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Generating 3D Molecules for Target Protein Binding

About

A fundamental problem in drug discovery is to design molecules that bind to specific proteins. To tackle this problem using machine learning methods, here we propose a novel and effective framework, known as GraphBP, to generate 3D molecules that bind to given proteins by placing atoms of specific types and locations to the given binding site one by one. In particular, at each step, we first employ a 3D graph neural network to obtain geometry-aware and chemically informative representations from the intermediate contextual information. Such context includes the given binding site and atoms placed in the previous steps. Second, to preserve the desirable equivariance property, we select a local reference atom according to the designed auxiliary classifiers and then construct a local spherical coordinate system. Finally, to place a new atom, we generate its atom type and relative location w.r.t. the constructed local coordinate system via a flow model. We also consider generating the variables of interest sequentially to capture the underlying dependencies among them. Experiments demonstrate that our GraphBP is effective to generate 3D molecules with binding ability to target protein binding sites. Our implementation is available at https://github.com/divelab/GraphBP.

Meng Liu, Youzhi Luo, Kanji Uchino, Koji Maruhashi, Shuiwang Ji• 2022

Related benchmarks

TaskDatasetResultRank
Pocket-based Molecular GenerationAdditional Docking Benchmark 1IEP, 3EML, 3NY8, 4RLU, 4UNN, 5MO4, 7L11
Score (1IEP)-12.49
18
Molecule GenerationPocket dataset
Time (s)1.16e+3
12
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