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Co-occurrence Feature Learning for Skeleton based Action Recognition using Regularized Deep LSTM Networks

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Skeleton based action recognition distinguishes human actions using the trajectories of skeleton joints, which provide a very good representation for describing actions. Considering that recurrent neural networks (RNNs) with Long Short-Term Memory (LSTM) can learn feature representations and model long-term temporal dependencies automatically, we propose an end-to-end fully connected deep LSTM network for skeleton based action recognition. Inspired by the observation that the co-occurrences of the joints intrinsically characterize human actions, we take the skeleton as the input at each time slot and introduce a novel regularization scheme to learn the co-occurrence features of skeleton joints. To train the deep LSTM network effectively, we propose a new dropout algorithm which simultaneously operates on the gates, cells, and output responses of the LSTM neurons. Experimental results on three human action recognition datasets consistently demonstrate the effectiveness of the proposed model.

Wentao Zhu, Cuiling Lan, Junliang Xing, Wenjun Zeng, Yanghao Li, Li Shen, Xiaohui Xie• 2016

Related benchmarks

TaskDatasetResultRank
Action RecognitionNTU RGB+D (Cross-View)
Accuracy67.3
609
Action RecognitionNTU RGB+D (Cross-subject)
Accuracy60.7
474
Human Action RecognitionSBU Kinect Interaction
Accuracy90.41
49
Action RecognitionSBU Kinect Interaction Dataset (5-fold cross val)
Accuracy90.41
31
Skeleton-based Action RecognitionSBU Interaction Dataset (5-fold cross validation)
Accuracy90.4
18
Gesture RecognitionChaLearn Gesture Recognition dataset
F1-score0.871
16
Human Interaction RecognitionSBU Interaction Dataset (test)
Accuracy90.4
14
Action RecognitionHDM05
Accuracy96.8
13
Action RecognitionF-PHAB 1:1 split
Accuracy78.73
12
Action RecognitionCMU subset 664 sequences (3-fold cross validation)
Accuracy88.4
8
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