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Hierarchical Deep Reinforcement Learning: Integrating Temporal Abstraction and Intrinsic Motivation

About

Learning goal-directed behavior in environments with sparse feedback is a major challenge for reinforcement learning algorithms. The primary difficulty arises due to insufficient exploration, resulting in an agent being unable to learn robust value functions. Intrinsically motivated agents can explore new behavior for its own sake rather than to directly solve problems. Such intrinsic behaviors could eventually help the agent solve tasks posed by the environment. We present hierarchical-DQN (h-DQN), a framework to integrate hierarchical value functions, operating at different temporal scales, with intrinsically motivated deep reinforcement learning. A top-level value function learns a policy over intrinsic goals, and a lower-level function learns a policy over atomic actions to satisfy the given goals. h-DQN allows for flexible goal specifications, such as functions over entities and relations. This provides an efficient space for exploration in complicated environments. We demonstrate the strength of our approach on two problems with very sparse, delayed feedback: (1) a complex discrete stochastic decision process, and (2) the classic ATARI game `Montezuma's Revenge'.

Tejas D. Kulkarni, Karthik R. Narasimhan, Ardavan Saeedi, Joshua B. Tenenbaum• 2016

Related benchmarks

TaskDatasetResultRank
Robotic object searchHouse3D Single Environment (Seen Goals)
SR77
5
Goal-driven navigationGrid-world Seen Goals (unseen maps)
SR43
5
Goal-driven navigationGrid-world Overall (unseen maps)
SR45
5
Robotic object searchHouse3D Multiple Environments (Seen Env.)
Success Rate43
5
Goal-driven navigationGrid-world Unseen Goals (unseen maps)
Success Rate19
5
Robotic object searchHouse3D Single Environment (Unseen Goals)
SR0.05
5
Robotic object searchHouse3D Multiple Environments (Unseen Env.)
SR28
5
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