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Octree Generating Networks: Efficient Convolutional Architectures for High-resolution 3D Outputs

About

We present a deep convolutional decoder architecture that can generate volumetric 3D outputs in a compute- and memory-efficient manner by using an octree representation. The network learns to predict both the structure of the octree, and the occupancy values of individual cells. This makes it a particularly valuable technique for generating 3D shapes. In contrast to standard decoders acting on regular voxel grids, the architecture does not have cubic complexity. This allows representing much higher resolution outputs with a limited memory budget. We demonstrate this in several application domains, including 3D convolutional autoencoders, generation of objects and whole scenes from high-level representations, and shape from a single image.

Maxim Tatarchenko, Alexey Dosovitskiy, Thomas Brox• 2017

Related benchmarks

TaskDatasetResultRank
3D Object ReconstructionShapeNet (test)
Mean IoU0.596
80
Single-view 3D ReconstructionShapeNet-R2N2 (test)
mIoU59.6
22
Single-view ReconstructionShapeNet
pla58.7
20
3D Object ReconstructionShapeNet Cars (test)
IoU78.2
20
3D ReconstructionShapeNet
mIoU (Car)81.6
17
3D ReconstructionShapeNet (test)
Forward Pass Time (ms)37.9
13
Single-image 3D ReconstructionShapeNetCore (test)
mIoU59.3
11
Single-view 3D Object ReconstructionShapeNet (test)
Airplane0.487
10
3D Object ReconstructionThings3D
mIoU (chair)0.212
10
Shape ReconstructionShapeNet Plane (test)
CD7.43
10
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