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A New Representation of Skeleton Sequences for 3D Action Recognition

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This paper presents a new method for 3D action recognition with skeleton sequences (i.e., 3D trajectories of human skeleton joints). The proposed method first transforms each skeleton sequence into three clips each consisting of several frames for spatial temporal feature learning using deep neural networks. Each clip is generated from one channel of the cylindrical coordinates of the skeleton sequence. Each frame of the generated clips represents the temporal information of the entire skeleton sequence, and incorporates one particular spatial relationship between the joints. The entire clips include multiple frames with different spatial relationships, which provide useful spatial structural information of the human skeleton. We propose to use deep convolutional neural networks to learn long-term temporal information of the skeleton sequence from the frames of the generated clips, and then use a Multi-Task Learning Network (MTLN) to jointly process all frames of the generated clips in parallel to incorporate spatial structural information for action recognition. Experimental results clearly show the effectiveness of the proposed new representation and feature learning method for 3D action recognition.

Qiuhong Ke, Mohammed Bennamoun, Senjian An, Ferdous Sohel, Farid Boussaid• 2017

Related benchmarks

TaskDatasetResultRank
Action RecognitionNTU RGB+D 120 (X-set)
Accuracy58.4
661
Action RecognitionNTU RGB+D (Cross-View)
Accuracy84.83
609
Action RecognitionNTU RGB+D 60 (Cross-View)
Accuracy84.8
575
Action RecognitionNTU RGB+D (Cross-subject)
Accuracy79.6
474
Action RecognitionNTU RGB+D 60 (X-sub)
Accuracy79.6
467
Action RecognitionNTU RGB+D X-sub 120
Accuracy58.4
377
Action RecognitionNTU RGB-D Cross-Subject 60
Accuracy79.6
305
Skeleton-based Action RecognitionNTU RGB+D (Cross-View)
Accuracy84.83
213
Skeleton-based Action RecognitionNTU RGB+D 120 (X-set)
Top-1 Accuracy61.8
184
Skeleton-based Action RecognitionNTU 120 (X-sub)
Accuracy58.4
139
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