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Image Generation from Scene Graphs

About

To truly understand the visual world our models should be able not only to recognize images but also generate them. To this end, there has been exciting recent progress on generating images from natural language descriptions. These methods give stunning results on limited domains such as descriptions of birds or flowers, but struggle to faithfully reproduce complex sentences with many objects and relationships. To overcome this limitation we propose a method for generating images from scene graphs, enabling explicitly reasoning about objects and their relationships. Our model uses graph convolution to process input graphs, computes a scene layout by predicting bounding boxes and segmentation masks for objects, and converts the layout to an image with a cascaded refinement network. The network is trained adversarially against a pair of discriminators to ensure realistic outputs. We validate our approach on Visual Genome and COCO-Stuff, where qualitative results, ablations, and user studies demonstrate our method's ability to generate complex images with multiple objects.

Justin Johnson, Agrim Gupta, Li Fei-Fei• 2018

Related benchmarks

TaskDatasetResultRank
Layout-to-Image SynthesisVisual Genome (VG) (test)
FID74.61
35
Layout-to-Image SynthesisCoco-Stuff (test)
FID67.96
25
Layout-to-Image GenerationCOCO Stuff
FID67.96
23
Layout-to-Image GenerationVisual Genome
FID74.61
20
Layout-to-Image SynthesisCOCO-Stuff 22 (test)
Inception Score7.3
15
Scene Graph to Image GenerationBDD100K
FID66.1
12
Image GenerationCoco-Stuff (test)
Inception Score7.3
12
Floorplan GenerationRPLAN
Realism Score-1
11
House layout generationLIFULL HOME's dataset
Realism (All Groups)-0.58
7
Scene Graph to Image GenerationAction Genome (AG) (test)
FID141.3
4
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