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Video Based Reconstruction of 3D People Models

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This paper describes how to obtain accurate 3D body models and texture of arbitrary people from a single, monocular video in which a person is moving. Based on a parametric body model, we present a robust processing pipeline achieving 3D model fits with 5mm accuracy also for clothed people. Our main contribution is a method to nonrigidly deform the silhouette cones corresponding to the dynamic human silhouettes, resulting in a visual hull in a common reference frame that enables surface reconstruction. This enables efficient estimation of a consensus 3D shape, texture and implanted animation skeleton based on a large number of frames. We present evaluation results for a number of test subjects and analyze overall performance. Requiring only a smartphone or webcam, our method enables everyone to create their own fully animatable digital double, e.g., for social VR applications or virtual try-on for online fashion shopping.

Thiemo Alldieck, Marcus Magnor, Weipeng Xu, Christian Theobalt, Gerard Pons-Moll• 2018

Related benchmarks

TaskDatasetResultRank
3D human reconstructionSynthetic Five Sequences f1, f2, f3, m1, m2
Error (f1 Sequence)1.59
6
3D ReconstructionBUFF
Normal Error0.127
5
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