Learning to Separate Object Sounds by Watching Unlabeled Video
About
Perceiving a scene most fully requires all the senses. Yet modeling how objects look and sound is challenging: most natural scenes and events contain multiple objects, and the audio track mixes all the sound sources together. We propose to learn audio-visual object models from unlabeled video, then exploit the visual context to perform audio source separation in novel videos. Our approach relies on a deep multi-instance multi-label learning framework to disentangle the audio frequency bases that map to individual visual objects, even without observing/hearing those objects in isolation. We show how the recovered disentangled bases can be used to guide audio source separation to obtain better-separated, object-level sounds. Our work is the first to learn audio source separation from large-scale "in the wild" videos containing multiple audio sources per video. We obtain state-of-the-art results on visually-aided audio source separation and audio denoising. Our video results: http://vision.cs.utexas.edu/projects/separating_object_sounds/
Related benchmarks
| Task | Dataset | Result | Rank | |
|---|---|---|---|---|
| Audio Source Separation | AudioSet SingleSource (test) | SDR1.83 | 5 | |
| Visually-assisted audio denoising | AV-Bench Wooden Horse | NSDR (dB)12.3 | 5 | |
| Visually-assisted audio denoising | AV-Bench Violin Yanni | NSDR (dB)7.88 | 5 | |
| Visually-assisted audio denoising | AV-Bench Guitar Solo | NSDR (dB)11.4 | 5 |