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Patch-based Progressive 3D Point Set Upsampling

About

We present a detail-driven deep neural network for point set upsampling. A high-resolution point set is essential for point-based rendering and surface reconstruction. Inspired by the recent success of neural image super-resolution techniques, we progressively train a cascade of patch-based upsampling networks on different levels of detail end-to-end. We propose a series of architectural design contributions that lead to a substantial performance boost. The effect of each technical contribution is demonstrated in an ablation study. Qualitative and quantitative experiments show that our method significantly outperforms the state-of-the-art learning-based and optimazation-based approaches, both in terms of handling low-resolution inputs and revealing high-fidelity details.

Wang Yifan, Shihao Wu, Hui Huang, Daniel Cohen-Or, Olga Sorkine-Hornung• 2018

Related benchmarks

TaskDatasetResultRank
Point Cloud UpsamplingPU-GAN Synthetic (test)
CD0.219
39
Point Cloud UpsamplingShapeNet (test)
EMD5.64
32
Point Cloud UpsamplingPoint Cloud Upsampling (test)
CD0.348
20
Point Cloud UpsamplingPUGAN (test)
Chamfer Distance (CD)1.247
18
Point Cloud ClassificationShapeNet (test)
PointNet Instance Accuracy98.03
15
Point Cloud UpsamplingPU1K (test)
CD (x10^-4)1.461
10
Point Cloud UpsamplingPUGAN 1.0 (test)
CD0.292
9
Point Cloud UpsamplingPU-GAN high-level random noise r=0.05 4x upsampling (test)
Chamfer Distance (CD)1.224
9
Point Cloud UpsamplingPU-GAN high-level random noise r=0.1 4x upsampling (test)
CD1.545
9
Point Cloud UpsamplingPU-GAN low-level Gaussian noise (τ = 0.01)
CD0.506
9
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