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3D Point Cloud Generative Adversarial Network Based on Tree Structured Graph Convolutions

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In this paper, we propose a novel generative adversarial network (GAN) for 3D point clouds generation, which is called tree-GAN. To achieve state-of-the-art performance for multi-class 3D point cloud generation, a tree-structured graph convolution network (TreeGCN) is introduced as a generator for tree-GAN. Because TreeGCN performs graph convolutions within a tree, it can use ancestor information to boost the representation power for features. To evaluate GANs for 3D point clouds accurately, we develop a novel evaluation metric called Frechet point cloud distance (FPD). Experimental results demonstrate that the proposed tree-GAN outperforms state-of-the-art GANs in terms of both conventional metrics and FPD, and can generate point clouds for different semantic parts without prior knowledge.

Dong Wook Shu, Sung Woo Park, Junseok Kwon• 2019

Related benchmarks

TaskDatasetResultRank
3D point cloud generationShapeNet Chair category (test)
MMD (CD)4.8409
56
3D point cloud generationShapeNet Airplane category (test)
1-NNA (CD, %)83.86
55
Point cloud generationShapeNet chair--
23
Point cloud generationShapeNet Chair (test)--
16
3D Shape GenerationShapeNet Airplane PointFlow (test)
1-NNA (CD)97.53
13
3D Shape GenerationShapeNet Car PointFlow (test)
1-NNA-CD89.77
13
3D point cloud generationShapeNet-vol 13 classes (test)
MMD (CD)5.4971
10
3D Shape GenerationShapeNet-vol 13 classes
1-NNA (CD)96.8
9
Point cloud generationShapeNet airplane
MMD4.323
7
3D Shape GenerationShapeNet Chair, individually normalized PointFlow splits (test)
1-NNA (CD)88.37
6
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