Multi-Agent Pathfinding with Continuous Time
About
Multi-Agent Pathfinding (MAPF) is the problem of finding paths for multiple agents such that every agent reaches its goal and the agents do not collide. Most prior work on MAPF was on grids, assumed agents' actions have uniform duration, and that time is discretized into timesteps. We propose a MAPF algorithm that does not rely on these assumptions, is complete, and provides provably optimal solutions. This algorithm is based on a novel adaptation of Safe interval path planning (SIPP), a continuous time single-agent planning algorithm, and a modified version of Conflict-based search (CBS), a state of the art multi-agent pathfinding algorithm. We analyze this algorithm, discuss its pros and cons, and evaluate it experimentally on several standard benchmarks.
Related benchmarks
| Task | Dataset | Result | Rank | |
|---|---|---|---|---|
| Multi-Agent Pathfinding | den520d map | Success Rate72 | 32 | |
| Multi-Agent Pathfinding | Random Map | Success Rate92 | 32 | |
| Multi-Agent Pathfinding | Berlin map | Success Rate100 | 28 |