Our new X account is live! Follow @wizwand_team for updates
WorkDL logo mark

MeshAdv: Adversarial Meshes for Visual Recognition

About

Highly expressive models such as deep neural networks (DNNs) have been widely applied to various applications. However, recent studies show that DNNs are vulnerable to adversarial examples, which are carefully crafted inputs aiming to mislead the predictions. Currently, the majority of these studies have focused on perturbation added to image pixels, while such manipulation is not physically realistic. Some works have tried to overcome this limitation by attaching printable 2D patches or painting patterns onto surfaces, but can be potentially defended because 3D shape features are intact. In this paper, we propose meshAdv to generate "adversarial 3D meshes" from objects that have rich shape features but minimal textural variation. To manipulate the shape or texture of the objects, we make use of a differentiable renderer to compute accurate shading on the shape and propagate the gradient. Extensive experiments show that the generated 3D meshes are effective in attacking both classifiers and object detectors. We evaluate the attack under different viewpoints. In addition, we design a pipeline to perform black-box attack on a photorealistic renderer with unknown rendering parameters.

Chaowei Xiao, Dawei Yang, Bo Li, Jia Deng, Mingyan Liu• 2018

Related benchmarks

TaskDatasetResultRank
Object DetectionPhysical World (test)
P@0.5100
20
Vehicle ClassificationDigital World Vehicle Simulation Dataset 1.0 (test)
Accuracy58.04
20
ClassificationPhysical world
Accuracy40.28
20
Object DetectionDigital World Vehicle Detection Dataset (test)
Precision@0.580.84
20
NaturalnessHuman Perception Study
Naturalness Score43.4
4
RecognitionHuman Perception Study
Accuracy36.6
3
Showing 6 of 6 rows

Other info

Follow for update