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DeepFactors: Real-Time Probabilistic Dense Monocular SLAM

About

The ability to estimate rich geometry and camera motion from monocular imagery is fundamental to future interactive robotics and augmented reality applications. Different approaches have been proposed that vary in scene geometry representation (sparse landmarks, dense maps), the consistency metric used for optimising the multi-view problem, and the use of learned priors. We present a SLAM system that unifies these methods in a probabilistic framework while still maintaining real-time performance. This is achieved through the use of a learned compact depth map representation and reformulating three different types of errors: photometric, reprojection and geometric, which we make use of within standard factor graph software. We evaluate our system on trajectory estimation and depth reconstruction on real-world sequences and present various examples of estimated dense geometry.

Jan Czarnowski, Tristan Laidlow, Ronald Clark, Andrew J. Davison• 2020

Related benchmarks

TaskDatasetResultRank
Visual-Inertial OdometryEuRoC (All sequences)
MH1 Error1.587
51
Camera pose estimationTUM freiburg1
Rotation Error0.043
34
Visual OdometryTUM-RGBD
freiburg1/xyz Error0.035
34
Absolute Trajectory EstimationTUM RGB-D
Desk Error0.17
23
TrackingTUM-RGBD (various sequences)
Average Translational Error0.233
16
Absolute Pose EstimationTUM RGB-D v1
Error (desk)0.17
14
Monocular SLAMEuRoC (test)
ATE Error (MH03)3.139
12
Simultaneous Localization and Mapping (SLAM)TUM-RGBD (various sequences)
Error Desk0.17
8
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