Our new X account is live! Follow @wizwand_team for updates
WorkDL logo mark

Never Give Up: Learning Directed Exploration Strategies

About

We propose a reinforcement learning agent to solve hard exploration games by learning a range of directed exploratory policies. We construct an episodic memory-based intrinsic reward using k-nearest neighbors over the agent's recent experience to train the directed exploratory policies, thereby encouraging the agent to repeatedly revisit all states in its environment. A self-supervised inverse dynamics model is used to train the embeddings of the nearest neighbour lookup, biasing the novelty signal towards what the agent can control. We employ the framework of Universal Value Function Approximators (UVFA) to simultaneously learn many directed exploration policies with the same neural network, with different trade-offs between exploration and exploitation. By using the same neural network for different degrees of exploration/exploitation, transfer is demonstrated from predominantly exploratory policies yielding effective exploitative policies. The proposed method can be incorporated to run with modern distributed RL agents that collect large amounts of experience from many actors running in parallel on separate environment instances. Our method doubles the performance of the base agent in all hard exploration in the Atari-57 suite while maintaining a very high score across the remaining games, obtaining a median human normalised score of 1344.0%. Notably, the proposed method is the first algorithm to achieve non-zero rewards (with a mean score of 8,400) in the game of Pitfall! without using demonstrations or hand-crafted features.

Adri\`a Puigdom\`enech Badia, Pablo Sprechmann, Alex Vitvitskyi, Daniel Guo, Bilal Piot, Steven Kapturowski, Olivier Tieleman, Mart\'in Arjovsky, Alexander Pritzel, Andew Bolt, Charles Blundell• 2020

Related benchmarks

TaskDatasetResultRank
Reinforcement LearningALE Atari 57 games
HWRB8
16
Reinforcement LearningAtari 2600 Qbert
Score6.85e+5
15
Reinforcement LearningAtari Breakout
Mean Return864
11
Reinforcement LearningAtari Space Invaders
Mean Episode Return4.53e+4
11
Reinforcement LearningAtari 57 full suite 2600
Games Above Human Count51
11
Reinforcement LearningAtari Beam Rider
Mean Return1.67e+5
7
Reinforcement LearningAtari Pong
Mean Episode Return19.6
7
Showing 7 of 7 rows

Other info

Code

Follow for update