Our new X account is live! Follow @wizwand_team for updates
WorkDL logo mark

Simulation-based Lidar Super-resolution for Ground Vehicles

About

We propose a methodology for lidar super-resolution with ground vehicles driving on roadways, which relies completely on a driving simulator to enhance, via deep learning, the apparent resolution of a physical lidar. To increase the resolution of the point cloud captured by a sparse 3D lidar, we convert this problem from 3D Euclidean space into an image super-resolution problem in 2D image space, which is solved using a deep convolutional neural network. By projecting a point cloud onto a range image, we are able to efficiently enhance the resolution of such an image using a deep neural network. Typically, the training of a deep neural network requires vast real-world data. Our approach does not require any real-world data, as we train the network purely using computer-generated data. Thus our method is applicable to the enhancement of any type of 3D lidar theoretically. By novelly applying Monte-Carlo dropout in the network and removing the predictions with high uncertainty, our method produces high accuracy point clouds comparable with the observations of a real high resolution lidar. We present experimental results applying our method to several simulated and real-world datasets. We argue for the method's potential benefits in real-world robotics applications such as occupancy mapping and terrain modeling.

Tixiao Shan, Jinkun Wang, Fanfei Chen, Paul Szenher, Brendan Englot• 2020

Related benchmarks

TaskDatasetResultRank
3D Object DetectionKITTI (val)
AP3D (Moderate)24.15
85
LocalizationKITTI (val)
Location RMSE (m)0.301
6
Showing 2 of 2 rows

Other info

Follow for update