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LiDARsim: Realistic LiDAR Simulation by Leveraging the Real World

About

We tackle the problem of producing realistic simulations of LiDAR point clouds, the sensor of preference for most self-driving vehicles. We argue that, by leveraging real data, we can simulate the complex world more realistically compared to employing virtual worlds built from CAD/procedural models. Towards this goal, we first build a large catalog of 3D static maps and 3D dynamic objects by driving around several cities with our self-driving fleet. We can then generate scenarios by selecting a scene from our catalog and "virtually" placing the self-driving vehicle (SDV) and a set of dynamic objects from the catalog in plausible locations in the scene. To produce realistic simulations, we develop a novel simulator that captures both the power of physics-based and learning-based simulation. We first utilize ray casting over the 3D scene and then use a deep neural network to produce deviations from the physics-based simulation, producing realistic LiDAR point clouds. We showcase LiDARsim's usefulness for perception algorithms-testing on long-tail events and end-to-end closed-loop evaluation on safety-critical scenarios.

Sivabalan Manivasagam, Shenlong Wang, Kelvin Wong, Wenyuan Zeng, Mikita Sazanovich, Shuhan Tan, Bin Yang, Wei-Chiu Ma, Raquel Urtasun• 2020

Related benchmarks

TaskDatasetResultRank
Novel depth synthesisnuScenes
RMSE10.5539
10
Novel LiDAR View Synthesis (Intensity)nuScenes
RMSE0.0659
8
Novel LiDAR View SynthesisKITTI-360
Point Cloud CD3.2228
8
Novel LiDAR View Synthesis (Point Cloud)nuScenes
Chamfer Distance12.1383
8
Object DetectionWaymo Dynamic
AP95
6
Semantic segmentationWaymo NVS
Vehicle Recall89.6
6
LiDAR Novel View SynthesisWaymo Dynamic
MAE170.1
6
LiDAR Novel View SynthesisTownClean
MAE159.6
6
LiDAR Novel View SynthesisTownReal
MAE162.8
6
LiDAR Novel View SynthesisWaymo interp.
MAE116.3
6
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