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NeRF++: Analyzing and Improving Neural Radiance Fields

About

Neural Radiance Fields (NeRF) achieve impressive view synthesis results for a variety of capture settings, including 360 capture of bounded scenes and forward-facing capture of bounded and unbounded scenes. NeRF fits multi-layer perceptrons (MLPs) representing view-invariant opacity and view-dependent color volumes to a set of training images, and samples novel views based on volume rendering techniques. In this technical report, we first remark on radiance fields and their potential ambiguities, namely the shape-radiance ambiguity, and analyze NeRF's success in avoiding such ambiguities. Second, we address a parametrization issue involved in applying NeRF to 360 captures of objects within large-scale, unbounded 3D scenes. Our method improves view synthesis fidelity in this challenging scenario. Code is available at https://github.com/Kai-46/nerfplusplus.

Kai Zhang, Gernot Riegler, Noah Snavely, Vladlen Koltun• 2020

Related benchmarks

TaskDatasetResultRank
Novel View SynthesisTanks&Temples (test)
PSNR19.59
257
Novel View SynthesisMip-NeRF 360 (test)
PSNR25.11
184
Novel View SynthesisMip-NeRF 360
PSNR25.112
143
Novel View SynthesisMipNeRF 360 Indoor
PSNR28.05
120
Novel View SynthesisMipNeRF 360 Outdoor
PSNR22.76
117
View SynthesisUrbanScene3D Sci-Art
PSNR20.83
32
View SynthesisTanks&Temples (test)
PSNR19.83
13
Novel View SynthesisMip-NeRF 360 1.0 (test)
PSNR26.39
11
Novel View Synthesisoutdoor low resolution 1280 x 840
PSNR23.8
11
Novel View SynthesisFree
PSNR23.47
11
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