MOReL : Model-Based Offline Reinforcement Learning
About
In offline reinforcement learning (RL), the goal is to learn a highly rewarding policy based solely on a dataset of historical interactions with the environment. The ability to train RL policies offline can greatly expand the applicability of RL, its data efficiency, and its experimental velocity. Prior work in offline RL has been confined almost exclusively to model-free RL approaches. In this work, we present MOReL, an algorithmic framework for model-based offline RL. This framework consists of two steps: (a) learning a pessimistic MDP (P-MDP) using the offline dataset; and (b) learning a near-optimal policy in this P-MDP. The learned P-MDP has the property that for any policy, the performance in the real environment is approximately lower-bounded by the performance in the P-MDP. This enables it to serve as a good surrogate for purposes of policy evaluation and learning, and overcome common pitfalls of model-based RL like model exploitation. Theoretically, we show that MOReL is minimax optimal (up to log factors) for offline RL. Through experiments, we show that MOReL matches or exceeds state-of-the-art results in widely studied offline RL benchmarks. Moreover, the modular design of MOReL enables future advances in its components (e.g. generative modeling, uncertainty estimation, planning etc.) to directly translate into advances for offline RL.
Related benchmarks
| Task | Dataset | Result | Rank | |
|---|---|---|---|---|
| Offline Reinforcement Learning | D4RL halfcheetah-medium-expert | Normalized Score95.6 | 117 | |
| Offline Reinforcement Learning | D4RL hopper-medium-expert | Normalized Score108.7 | 115 | |
| Offline Reinforcement Learning | D4RL walker2d-medium-expert | Normalized Score95.6 | 86 | |
| Offline Reinforcement Learning | D4RL walker2d-random | Normalized Score37.3 | 77 | |
| Offline Reinforcement Learning | D4RL Medium-Replay Hopper | Normalized Score93.6 | 72 | |
| Offline Reinforcement Learning | D4RL halfcheetah-random | Normalized Score38.9 | 70 | |
| Offline Reinforcement Learning | D4RL Walker2d Medium v2 | Normalized Return77.8 | 67 | |
| Offline Reinforcement Learning | D4RL hopper-random | Normalized Score53.6 | 62 | |
| Offline Reinforcement Learning | D4RL Medium-Replay HalfCheetah | Normalized Score40.2 | 59 | |
| Offline Reinforcement Learning | D4RL Medium HalfCheetah | Normalized Score42.1 | 59 |