Our new X account is live! Follow @wizwand_team for updates
WorkDL logo mark

Off-Dynamics Reinforcement Learning: Training for Transfer with Domain Classifiers

About

We propose a simple, practical, and intuitive approach for domain adaptation in reinforcement learning. Our approach stems from the idea that the agent's experience in the source domain should look similar to its experience in the target domain. Building off of a probabilistic view of RL, we formally show that we can achieve this goal by compensating for the difference in dynamics by modifying the reward function. This modified reward function is simple to estimate by learning auxiliary classifiers that distinguish source-domain transitions from target-domain transitions. Intuitively, the modified reward function penalizes the agent for visiting states and taking actions in the source domain which are not possible in the target domain. Said another way, the agent is penalized for transitions that would indicate that the agent is interacting with the source domain, rather than the target domain. Our approach is applicable to domains with continuous states and actions and does not require learning an explicit model of the dynamics. On discrete and continuous control tasks, we illustrate the mechanics of our approach and demonstrate its scalability to high-dimensional tasks.

Benjamin Eysenbach, Swapnil Asawa, Shreyas Chaudhari, Sergey Levine, Ruslan Salakhutdinov• 2020

Related benchmarks

TaskDatasetResultRank
Offline Reinforcement LearningAntmaze Medium play offline (target domain)
Target Domain Score (Normalized)288.4
42
LocomotionD4RL Ant medium-offline
Normalized Score75.03
36
LocomotionD4RL Walker2d medium-offline
Normalized Score19.79
36
LocomotionD4RL Hopper medium-offline
Score14.07
36
LocomotionD4RL HalfCheetah medium-offline
Normalized Score19.86
36
Offline Reinforcement LearningAdroit Pen (target-domain)
Normalized Target-Domain Score46.17
24
Offline Reinforcement LearningAdroit Door (target-domain)
Target Domain Score58.91
24
Reinforcement LearningMuJoCo Half-Cheetah
Average Return7.00e+3
18
Offline Reinforcement LearningODRL HalfCheetah Friction (medium)
Score (L0.1)26.39
6
Offline Reinforcement LearningODRL Ant Friction (medium)
Normalized Score (Level 0.1)55.56
6
Showing 10 of 43 rows

Other info

Follow for update