Our new X account is live! Follow @wizwand_team for updates
WorkDL logo mark

Monte Carlo Scene Search for 3D Scene Understanding

About

We explore how a general AI algorithm can be used for 3D scene understanding to reduce the need for training data. More exactly, we propose a modification of the Monte Carlo Tree Search (MCTS) algorithm to retrieve objects and room layouts from noisy RGB-D scans. While MCTS was developed as a game-playing algorithm, we show it can also be used for complex perception problems. Our adapted MCTS algorithm has few easy-to-tune hyperparameters and can optimise general losses. We use it to optimise the posterior probability of objects and room layout hypotheses given the RGB-D data. This results in an analysis-by-synthesis approach that explores the solution space by rendering the current solution and comparing it to the RGB-D observations. To perform this exploration even more efficiently, we propose simple changes to the standard MCTS' tree construction and exploration policy. We demonstrate our approach on the ScanNet dataset. Our method often retrieves configurations that are better than some manual annotations, especially on layouts.

Shreyas Hampali, Sinisa Stekovic, Sayan Deb Sarkar, Chetan Srinivasa Kumar, Friedrich Fraundorfer, Vincent Lepetit• 2021

Related benchmarks

TaskDatasetResultRank
Object AlignmentScan2CAD (val)
Chair Alignment74.32
5
3D Object Model RetrievalScan2CAD (val)
Chamfer Distance (Chair) (mm)1.8
3
Layout EstimationSceneCAD (All Scenes)
Corner Precision85.5
2
Layout EstimationSceneCAD Non-Cuboid Scenes
Corner Precision83.5
2
Showing 4 of 4 rows

Other info

Code

Follow for update