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Diffusion Probabilistic Models for 3D Point Cloud Generation

About

We present a probabilistic model for point cloud generation, which is fundamental for various 3D vision tasks such as shape completion, upsampling, synthesis and data augmentation. Inspired by the diffusion process in non-equilibrium thermodynamics, we view points in point clouds as particles in a thermodynamic system in contact with a heat bath, which diffuse from the original distribution to a noise distribution. Point cloud generation thus amounts to learning the reverse diffusion process that transforms the noise distribution to the distribution of a desired shape. Specifically, we propose to model the reverse diffusion process for point clouds as a Markov chain conditioned on certain shape latent. We derive the variational bound in closed form for training and provide implementations of the model. Experimental results demonstrate that our model achieves competitive performance in point cloud generation and auto-encoding. The code is available at \url{https://github.com/luost26/diffusion-point-cloud}.

Shitong Luo, Wei Hu• 2021

Related benchmarks

TaskDatasetResultRank
Point Cloud ClassificationModelNet40 (test)
Accuracy87.6
224
Point Cloud ClassificationModelNet10 (test)
Accuracy94.2
71
3D point cloud generationShapeNet Car (test)
1-NNA (CD)77.3
57
3D point cloud generationShapeNet Chair category (test)
MMD (CD)2.399
56
3D point cloud generationShapeNet Airplane category (test)
1-NNA (CD, %)83.04
55
Point cloud generationShapeNet Car
1-NNA (CD)68.89
27
Point cloud generationShapeNet chair
1-NNA (CD)60.05
23
Single-view ReconstructionShapeNet
pla26.4
20
Point cloud generationShapeNet Chair (test)
1-NNA (CD)68.9
16
3D Shape GenerationShapeNet airplane
1-NNA (CD)76.42
16
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Code

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