Decentralized Multi-Agent Pursuit using Deep Reinforcement Learning
About
Pursuit-evasion is the problem of capturing mobile targets with one or more pursuers. We use deep reinforcement learning for pursuing an omni-directional target with multiple, homogeneous agents that are subject to unicycle kinematic constraints. We use shared experience to train a policy for a given number of pursuers that is executed independently by each agent at run-time. The training benefits from curriculum learning, a sweeping-angle ordering to locally represent neighboring agents and encouraging good formations with reward structure that combines individual and group rewards. Simulated experiments with a reactive evader and up to eight pursuers show that our learning-based approach, with non-holonomic agents, performs on par with classical algorithms with omni-directional agents, and outperforms their non-holonomic adaptations. The learned policy is successfully transferred to the real world in a proof-of-concept demonstration with three motion-constrained pursuer drones.
Related benchmarks
| Task | Dataset | Result | Rank | |
|---|---|---|---|---|
| Target Capture | Scenario II | Success Rate100 | 6 | |
| Target Capture | Scenario I | Success Rate100 | 6 | |
| Target Capture | Scenario III | Success Rate20 | 6 | |
| Pursuit-Evasion | Real-world Pursuit-Evasion Dynamic | Count C3 | 5 | |
| Pursuit-Evasion | Real-world Pursuit-Evasion vs. AMSPBH Evader | Capture Count (C)2 | 4 |