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Learning Self-Similarity in Space and Time as Generalized Motion for Video Action Recognition

About

Spatio-temporal convolution often fails to learn motion dynamics in videos and thus an effective motion representation is required for video understanding in the wild. In this paper, we propose a rich and robust motion representation based on spatio-temporal self-similarity (STSS). Given a sequence of frames, STSS represents each local region as similarities to its neighbors in space and time. By converting appearance features into relational values, it enables the learner to better recognize structural patterns in space and time. We leverage the whole volume of STSS and let our model learn to extract an effective motion representation from it. The proposed neural block, dubbed SELFY, can be easily inserted into neural architectures and trained end-to-end without additional supervision. With a sufficient volume of the neighborhood in space and time, it effectively captures long-term interaction and fast motion in the video, leading to robust action recognition. Our experimental analysis demonstrates its superiority over previous methods for motion modeling as well as its complementarity to spatio-temporal features from direct convolution. On the standard action recognition benchmarks, Something-Something-V1 & V2, Diving-48, and FineGym, the proposed method achieves the state-of-the-art results.

Heeseung Kwon, Manjin Kim, Suha Kwak, Minsu Cho• 2021

Related benchmarks

TaskDatasetResultRank
Action RecognitionSomething-Something v2 (test)
Top-1 Acc67.7
333
Action RecognitionSomething-something v1 (test)
Top-1 Accuracy56.6
189
Video Action RecognitionKinetics-400
Top-1 Acc77.1
184
Action RecognitionDiving-48 (test)
Top-1 Acc41.6
81
Video ClassificationSomething-Something v2
Top-1 Acc65.7
56
Action RecognitionFineGym Gym99
Mean Per-Class Acc87.7
14
Action RecognitionFineGym Gym288
Mean per-class Accuracy0.495
14
Video ClassificationSomething-Something V1
Top-1 Acc54.3
13
Skeleton-based Action RecognitionFineGym 112 (test)
Accuracy87.7
9
Skeleton-based Action RecognitionFineGym (test)
Accuracy87.7
9
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