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Language Models as Zero-Shot Planners: Extracting Actionable Knowledge for Embodied Agents

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Can world knowledge learned by large language models (LLMs) be used to act in interactive environments? In this paper, we investigate the possibility of grounding high-level tasks, expressed in natural language (e.g. "make breakfast"), to a chosen set of actionable steps (e.g. "open fridge"). While prior work focused on learning from explicit step-by-step examples of how to act, we surprisingly find that if pre-trained LMs are large enough and prompted appropriately, they can effectively decompose high-level tasks into mid-level plans without any further training. However, the plans produced naively by LLMs often cannot map precisely to admissible actions. We propose a procedure that conditions on existing demonstrations and semantically translates the plans to admissible actions. Our evaluation in the recent VirtualHome environment shows that the resulting method substantially improves executability over the LLM baseline. The conducted human evaluation reveals a trade-off between executability and correctness but shows a promising sign towards extracting actionable knowledge from language models. Website at https://huangwl18.github.io/language-planner

Wenlong Huang, Pieter Abbeel, Deepak Pathak, Igor Mordatch• 2022

Related benchmarks

TaskDatasetResultRank
Continual Instruction FollowingALFRED
Success Rate (SR)18.22
28
Continual Instruction FollowingVirtualHome
SR20.59
15
Continual Instruction FollowingCARLA
Success Rate (SR)10.44
12
Embodied Task PlanningVirtualHome (Seen)
Simple Success8.34e+3
10
Robot AssemblyCOHERENT Benchmark S2
Assembly Score16.6
8
Robot AssemblyCOHERENT Benchmark S3
AS18.5
8
Robot AssemblyCOHERENT Benchmark S4
Assembly Score18.1
8
Robot AssemblyCOHERENT Benchmark S1
Assembly Score13.1
8
Robot AssemblyCOHERENT Benchmark S5
Assembly Score15.9
8
Robot AssemblyCOHERENT Benchmark Average
Assembly Score16.5
8
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