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NPBG++: Accelerating Neural Point-Based Graphics

About

We present a new system (NPBG++) for the novel view synthesis (NVS) task that achieves high rendering realism with low scene fitting time. Our method efficiently leverages the multiview observations and the point cloud of a static scene to predict a neural descriptor for each point, improving upon the pipeline of Neural Point-Based Graphics in several important ways. By predicting the descriptors with a single pass through the source images, we lift the requirement of per-scene optimization while also making the neural descriptors view-dependent and more suitable for scenes with strong non-Lambertian effects. In our comparisons, the proposed system outperforms previous NVS approaches in terms of fitting and rendering runtimes while producing images of similar quality.

Ruslan Rakhimov, Andrei-Timotei Ardelean, Victor Lempitsky, Evgeny Burnaev• 2022

Related benchmarks

TaskDatasetResultRank
Novel View SynthesisScanNet 11 (test)
PSNR25.27
16
Novel View SynthesisH3DS (holdout frames)
PSNR24.91
9
Novel View SynthesisDTU (holdout frames)
PSNR26.08
9
Point Cloud RenderingGoogle Scanned Objects Shoe (test)
PSNR29.42
9
Novel View SynthesisNeRF-Synthetic (holdout frames)
PSNR28.67
9
Point Cloud RenderingShapeNet Car (test)
PSNR25.32
9
Point Cloud RenderingScanNet (test)
PSNR16.81
9
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Code

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