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Geo-Neus: Geometry-Consistent Neural Implicit Surfaces Learning for Multi-view Reconstruction

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Recently, neural implicit surfaces learning by volume rendering has become popular for multi-view reconstruction. However, one key challenge remains: existing approaches lack explicit multi-view geometry constraints, hence usually fail to generate geometry consistent surface reconstruction. To address this challenge, we propose geometry-consistent neural implicit surfaces learning for multi-view reconstruction. We theoretically analyze that there exists a gap between the volume rendering integral and point-based signed distance function (SDF) modeling. To bridge this gap, we directly locate the zero-level set of SDF networks and explicitly perform multi-view geometry optimization by leveraging the sparse geometry from structure from motion (SFM) and photometric consistency in multi-view stereo. This makes our SDF optimization unbiased and allows the multi-view geometry constraints to focus on the true surface optimization. Extensive experiments show that our proposed method achieves high-quality surface reconstruction in both complex thin structures and large smooth regions, thus outperforming the state-of-the-arts by a large margin.

Qiancheng Fu, Qingshan Xu, Yew-Soon Ong, Wenbing Tao• 2022

Related benchmarks

TaskDatasetResultRank
Surface ReconstructionDTU
Chamfer Distance (CD)0.294
120
Surface ReconstructionDTU 1.0 (test)
Chamfer Distance (Scene 24)0.46
35
Surface ReconstructionDTU
Scan 24 Metric Value0.38
34
Surface ReconstructionTanks&Temples
Mean35
27
3D Scene ReconstructionScanNet v2 (test)
Accuracy0.236
26
View Synthesis and Surface ReconstructionShiny Blender
PSNR28.78
11
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