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Capturing and Inferring Dense Full-Body Human-Scene Contact

About

Inferring human-scene contact (HSC) is the first step toward understanding how humans interact with their surroundings. While detecting 2D human-object interaction (HOI) and reconstructing 3D human pose and shape (HPS) have enjoyed significant progress, reasoning about 3D human-scene contact from a single image is still challenging. Existing HSC detection methods consider only a few types of predefined contact, often reduce body and scene to a small number of primitives, and even overlook image evidence. To predict human-scene contact from a single image, we address the limitations above from both data and algorithmic perspectives. We capture a new dataset called RICH for "Real scenes, Interaction, Contact and Humans." RICH contains multiview outdoor/indoor video sequences at 4K resolution, ground-truth 3D human bodies captured using markerless motion capture, 3D body scans, and high resolution 3D scene scans. A key feature of RICH is that it also contains accurate vertex-level contact labels on the body. Using RICH, we train a network that predicts dense body-scene contacts from a single RGB image. Our key insight is that regions in contact are always occluded so the network needs the ability to explore the whole image for evidence. We use a transformer to learn such non-local relationships and propose a new Body-Scene contact TRansfOrmer (BSTRO). Very few methods explore 3D contact; those that do focus on the feet only, detect foot contact as a post-processing step, or infer contact from body pose without looking at the scene. To our knowledge, BSTRO is the first method to directly estimate 3D body-scene contact from a single image. We demonstrate that BSTRO significantly outperforms the prior art. The code and dataset are available at https://rich.is.tue.mpg.de.

Chun-Hao P. Huang, Hongwei Yi, Markus H\"oschle, Matvey Safroshkin, Tsvetelina Alexiadis, Senya Polikovsky, Daniel Scharstein, Michael J. Black• 2022

Related benchmarks

TaskDatasetResultRank
3D Human Mesh Recovery3DPW (test)--
352
3D Whole-Body Mesh RecoveryUBody (test)
PVE (All)168.1
26
Whole-Body Human Mesh RecoveryEgoBody EgoSet (test)
PVE (All)137.9
25
3D Whole-Body Mesh RecoveryAGORA (val)
PVE (All)195.6
25
Whole-body Mesh RecoveryEHF (test)
PVE (All)127.5
22
3D Human-Scene Contact EstimationRICH (test)
Precision69.9
20
Vertex-level human-scene contact predictionDAMON (test)
Precision51
14
Dense hand contact estimationMOW
Precision20.4
11
3D Human Mesh Recovery and Human-scene ContactRICH (test)
PenE (Penetration Error)9.8
9
Vertex-level human-scene contact predictionBEHAVE (test)
Precision13
9
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