Prompting Decision Transformer for Few-Shot Policy Generalization
About
Humans can leverage prior experience and learn novel tasks from a handful of demonstrations. In contrast to offline meta-reinforcement learning, which aims to achieve quick adaptation through better algorithm design, we investigate the effect of architecture inductive bias on the few-shot learning capability. We propose a Prompt-based Decision Transformer (Prompt-DT), which leverages the sequential modeling ability of the Transformer architecture and the prompt framework to achieve few-shot adaptation in offline RL. We design the trajectory prompt, which contains segments of the few-shot demonstrations, and encodes task-specific information to guide policy generation. Our experiments in five MuJoCo control benchmarks show that Prompt-DT is a strong few-shot learner without any extra finetuning on unseen target tasks. Prompt-DT outperforms its variants and strong meta offline RL baselines by a large margin with a trajectory prompt containing only a few timesteps. Prompt-DT is also robust to prompt length changes and can generalize to out-of-distribution (OOD) environments.
Related benchmarks
| Task | Dataset | Result | Rank | |
|---|---|---|---|---|
| Behavior Cloning | DeepMind Control (DMC) suite seen/unseen embodiments | Hopper Hop Score0.9 | 9 | |
| Goal-oriented navigation | AGENT new concepts from new initial states (test) | Accuracy57 | 9 | |
| Multi-task reinforcement learning | Meta-World MT50 (MT50-rand) V2 (Near-optimal) | Avg Success Rate45.68 | 8 | |
| Driving | Driving (test) | Success Rate0.00e+0 | 8 | |
| Multi-task reinforcement learning | Meta-World MT50-rand V2 (Sub-optimal) | Average Success Rate39.76 | 6 | |
| Multi-task Robot Learning | Meta-World MT10 | Success Rate99 | 5 | |
| Multi-task Robot Learning | Meta-World MT50 | Success Rate97 | 5 |