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Adversarially Trained Actor Critic for Offline Reinforcement Learning

About

We propose Adversarially Trained Actor Critic (ATAC), a new model-free algorithm for offline reinforcement learning (RL) under insufficient data coverage, based on the concept of relative pessimism. ATAC is designed as a two-player Stackelberg game: A policy actor competes against an adversarially trained value critic, who finds data-consistent scenarios where the actor is inferior to the data-collection behavior policy. We prove that, when the actor attains no regret in the two-player game, running ATAC produces a policy that provably 1) outperforms the behavior policy over a wide range of hyperparameters that control the degree of pessimism, and 2) competes with the best policy covered by data with appropriately chosen hyperparameters. Compared with existing works, notably our framework offers both theoretical guarantees for general function approximation and a deep RL implementation scalable to complex environments and large datasets. In the D4RL benchmark, ATAC consistently outperforms state-of-the-art offline RL algorithms on a range of continuous control tasks.

Ching-An Cheng, Tengyang Xie, Nan Jiang, Alekh Agarwal• 2022

Related benchmarks

TaskDatasetResultRank
Offline Reinforcement LearningD4RL halfcheetah-medium-expert
Normalized Score94.8
117
Offline Reinforcement LearningD4RL hopper-medium-expert
Normalized Score119.2
115
Offline Reinforcement LearningD4RL walker2d-medium-expert
Normalized Score114.2
86
Offline Reinforcement LearningD4RL walker2d-random
Normalized Score6.8
77
Offline Reinforcement LearningD4RL halfcheetah-random
Normalized Score3.9
70
Offline Reinforcement LearningD4RL hopper-random
Normalized Score17.5
62
Offline Reinforcement Learninghopper medium
Normalized Score85.6
52
Offline Reinforcement Learningwalker2d medium
Normalized Score89.6
51
Offline Reinforcement Learningwalker2d medium-replay
Normalized Score86.5
50
Offline Reinforcement Learninghopper medium-replay
Normalized Score102.5
44
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