NeRF-SR: High-Quality Neural Radiance Fields using Supersampling
About
We present NeRF-SR, a solution for high-resolution (HR) novel view synthesis with mostly low-resolution (LR) inputs. Our method is built upon Neural Radiance Fields (NeRF) that predicts per-point density and color with a multi-layer perceptron. While producing images at arbitrary scales, NeRF struggles with resolutions that go beyond observed images. Our key insight is that NeRF benefits from 3D consistency, which means an observed pixel absorbs information from nearby views. We first exploit it by a supersampling strategy that shoots multiple rays at each image pixel, which further enforces multi-view constraint at a sub-pixel level. Then, we show that NeRF-SR can further boost the performance of supersampling by a refinement network that leverages the estimated depth at hand to hallucinate details from related patches on only one HR reference image. Experiment results demonstrate that NeRF-SR generates high-quality results for novel view synthesis at HR on both synthetic and real-world datasets without any external information.
Related benchmarks
| Task | Dataset | Result | Rank | |
|---|---|---|---|---|
| 3D Super-Resolution | NeRF Synthetic | PSNR28.9 | 12 | |
| Multi-view Super-Resolution | NeRF Synthetic x4 (test) | PSNR28.45 | 12 | |
| Novel View Synthesis | Blender x4 (8 views) (test) | PSNR12.41 | 10 | |
| Novel View Synthesis | LLFF x4 (3 views) (test) | PSNR9.28 | 10 | |
| Novel View Synthesis | Mip-NeRF 360 x4 24 views (test) | PSNR10.26 | 10 | |
| Super-Resolution | LLFF | PSNR27.957 | 6 | |
| Multi-view Super-Resolution | NeRF Synthetic x2 (test) | PSNR30.08 | 6 | |
| Novel View Synthesis Enhancement | 56Leonard City-scale scenes | PSNR20.47 | 3 | |
| Novel View Synthesis Enhancement | Transamerica City-scale scenes | PSNR20.96 | 3 | |
| Novel View Synthesis | NeRF-SR (test) | PSNR (dB)27.21 | 2 |