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FNeVR: Neural Volume Rendering for Face Animation

About

Face animation, one of the hottest topics in computer vision, has achieved a promising performance with the help of generative models. However, it remains a critical challenge to generate identity preserving and photo-realistic images due to the sophisticated motion deformation and complex facial detail modeling. To address these problems, we propose a Face Neural Volume Rendering (FNeVR) network to fully explore the potential of 2D motion warping and 3D volume rendering in a unified framework. In FNeVR, we design a 3D Face Volume Rendering (FVR) module to enhance the facial details for image rendering. Specifically, we first extract 3D information with a well-designed architecture, and then introduce an orthogonal adaptive ray-sampling module for efficient rendering. We also design a lightweight pose editor, enabling FNeVR to edit the facial pose in a simple yet effective way. Extensive experiments show that our FNeVR obtains the best overall quality and performance on widely used talking-head benchmarks.

Bohan Zeng, Boyu Liu, Hong Li, Xuhui Liu, Jianzhuang Liu, Dapeng Chen, Wei Peng, Baochang Zhang• 2022

Related benchmarks

TaskDatasetResultRank
Cross-identity face animationVoxCeleb 1
ARD2.755
9
Video self-reconstructionVoxCeleb1 (test)
L1 Loss0.0404
9
Same-identity reconstructionVoxCeleb 1 (test)
L1 Loss0.0404
7
Cross-identity Face ReenactmentVoxCeleb (test)
FID98.23
4
Cross-identity Face ReenactmentVoxCeleb2 (test)
FID133.9
4
Facial ReenactmentVoxCeleb
FLOPs (G)130.1
4
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