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Relighting4D: Neural Relightable Human from Videos

About

Human relighting is a highly desirable yet challenging task. Existing works either require expensive one-light-at-a-time (OLAT) captured data using light stage or cannot freely change the viewpoints of the rendered body. In this work, we propose a principled framework, Relighting4D, that enables free-viewpoints relighting from only human videos under unknown illuminations. Our key insight is that the space-time varying geometry and reflectance of the human body can be decomposed as a set of neural fields of normal, occlusion, diffuse, and specular maps. These neural fields are further integrated into reflectance-aware physically based rendering, where each vertex in the neural field absorbs and reflects the light from the environment. The whole framework can be learned from videos in a self-supervised manner, with physically informed priors designed for regularization. Extensive experiments on both real and synthetic datasets demonstrate that our framework is capable of relighting dynamic human actors with free-viewpoints.

Zhaoxi Chen, Ziwei Liu• 2022

Related benchmarks

TaskDatasetResultRank
Diffuse Albedo EstimationSyntheticHuman++ poses (train)
PSNR25.37
10
RelightingSyntheticHuman++ poses (train)
PSNR22.13
10
Normal estimationSyntheticHuman++ poses (train)
Angular Error (Degree)26.17
10
Visibility EstimationSyntheticHuman++ (train poses)
PSNR17.1
8
RelightingSynthetic Dataset novel pose
PSNR21.9
2
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