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Analysis of Randomization Effects on Sim2Real Transfer in Reinforcement Learning for Robotic Manipulation Tasks

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Randomization is currently a widely used approach in Sim2Real transfer for data-driven learning algorithms in robotics. Still, most Sim2Real studies report results for a specific randomization technique and often on a highly customized robotic system, making it difficult to evaluate different randomization approaches systematically. To address this problem, we define an easy-to-reproduce experimental setup for a robotic reach-and-balance manipulator task, which can serve as a benchmark for comparison. We compare four randomization strategies with three randomized parameters both in simulation and on a real robot. Our results show that more randomization helps in Sim2Real transfer, yet it can also harm the ability of the algorithm to find a good policy in simulation. Fully randomized simulations and fine-tuning show differentiated results and translate better to the real robot than the other approaches tested.

Josip Josifovski, Mohammadhossein Malmir, Noah Klarmann, Bare Luka \v{Z}agar, Nicol\'as Navarro-Guerrero, Alois Knoll• 2022

Related benchmarks

TaskDatasetResultRank
GraspingRobot Grasping Simulation
Episodic Reward-12.43
8
GraspingRobot Grasping Real World
Episodic Reward (rep)-14.99
8
ReachingReacher Reality
Completion Rate Score-146.5
8
ReachingReacher Simulation
Repetition Metric-129.2
8
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