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Streaming Radiance Fields for 3D Video Synthesis

About

We present an explicit-grid based method for efficiently reconstructing streaming radiance fields for novel view synthesis of real world dynamic scenes. Instead of training a single model that combines all the frames, we formulate the dynamic modeling problem with an incremental learning paradigm in which per-frame model difference is trained to complement the adaption of a base model on the current frame. By exploiting the simple yet effective tuning strategy with narrow bands, the proposed method realizes a feasible framework for handling video sequences on-the-fly with high training efficiency. The storage overhead induced by using explicit grid representations can be significantly reduced through the use of model difference based compression. We also introduce an efficient strategy to further accelerate model optimization for each frame. Experiments on challenging video sequences demonstrate that our approach is capable of achieving a training speed of 15 seconds per-frame with competitive rendering quality, which attains $1000 \times$ speedup over the state-of-the-art implicit methods. Code is available at https://github.com/AlgoHunt/StreamRF.

Lingzhi Li, Zhen Shen, Zhongshu Wang, Li Shen, Ping Tan• 2022

Related benchmarks

TaskDatasetResultRank
Novel View SynthesisNeural 3D Video Dataset Standard (All six scenes)
PSNR28.26
36
Dynamic Scene ReconstructionN3DV (test)
PSNR30.68
32
Dynamic 3D ReconstructionN3DV
PSNR (dB)30.61
16
Dynamic Scene ReconstructionMeet Room dataset (test)
PSNR (dB)26.72
15
3D Video SynthesisNeural 3D Video Dataset (Cut Roasted Beef scene)
PSNR30.75
12
Novel View RenderingN3DV Sear Steak
PSNR31.6
11
Novel View RenderingN3DV Flame Steak
PSNR31.37
11
Novel View RenderingN3DV Cook Spinach
PSNR30.89
11
Novel View RenderingN3DV Cut Roast Beef
PSNR30.75
11
Dynamic Scene ReconstructionDance-Walking-Standing (DWS) (Synthetic)
PSNR18.87
9
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Code

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