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Provable Defense against Backdoor Policies in Reinforcement Learning

About

We propose a provable defense mechanism against backdoor policies in reinforcement learning under subspace trigger assumption. A backdoor policy is a security threat where an adversary publishes a seemingly well-behaved policy which in fact allows hidden triggers. During deployment, the adversary can modify observed states in a particular way to trigger unexpected actions and harm the agent. We assume the agent does not have the resources to re-train a good policy. Instead, our defense mechanism sanitizes the backdoor policy by projecting observed states to a 'safe subspace', estimated from a small number of interactions with a clean (non-triggered) environment. Our sanitized policy achieves $\epsilon$ approximate optimality in the presence of triggers, provided the number of clean interactions is $O\left(\frac{D}{(1-\gamma)^4 \epsilon^2}\right)$ where $\gamma$ is the discounting factor and $D$ is the dimension of state space. Empirically, we show that our sanitization defense performs well on two Atari game environments.

Shubham Kumar Bharti, Xuezhou Zhang, Adish Singla, Xiaojin Zhu• 2022

Related benchmarks

TaskDatasetResultRank
Single-agent Reinforcement Learning (SARL)Breakout Poisoned
Average Episode Return220.7
9
Single-agent Reinforcement Learning (SARL)SpaceInvaders Poisoned
Average Episode Return428.9
9
Single-agent Reinforcement Learning (SARL)Breakout Clean
Average Episode Return212.2
9
Single-agent Reinforcement Learning (SARL)SpaceInvaders Clean
Average Episode Return281.8
9
Backdoor DefenseAtari environments
Online Cost1.29
5
Backdoor Defense PerformanceAtari Pong Poisoned Environment
Defense Score0.973
5
Backdoor Defense PerformanceAtari Breakout Poisoned Environment
Performance Score21.46
5
Backdoor Defense PerformanceAtari Breakout Clean Environment
Score21.46
5
Backdoor Defense PerformanceAtari Pong Clean Environment
Score0.973
5
Single-agent Reinforcement Learning (SARL)Seaquest Poisoned
Average Episode Return825.1
4
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