DexPoint: Generalizable Point Cloud Reinforcement Learning for Sim-to-Real Dexterous Manipulation
About
We propose a sim-to-real framework for dexterous manipulation which can generalize to new objects of the same category in the real world. The key of our framework is to train the manipulation policy with point cloud inputs and dexterous hands. We propose two new techniques to enable joint learning on multiple objects and sim-to-real generalization: (i) using imagined hand point clouds as augmented inputs; and (ii) designing novel contact-based rewards. We empirically evaluate our method using an Allegro Hand to grasp novel objects in both simulation and real world. To the best of our knowledge, this is the first policy learning-based framework that achieves such generalization results with dexterous hands. Our project page is available at https://yzqin.github.io/dexpoint
Related benchmarks
| Task | Dataset | Result | Rank | |
|---|---|---|---|---|
| Cube Lift | AIRBOT Play CubeLift | Success Rate80.8 | 11 | |
| Drawer-Open | Maniwhere-inspired Benchmark UR5 | Success Rate71.6 | 8 | |
| Reach | Maniwhere-inspired Benchmark AIRBOT Play | Success Rate91.6 | 8 | |
| Button press | Maniwhere-inspired Benchmark AIRBOT Play | Success Rate89.6 | 8 | |
| Button Press Dex | Maniwhere-inspired Benchmark UR5 | Success Rate83.6 | 8 | |
| Hand Over Dual | Maniwhere-inspired Benchmark Franka | Success Rate78 | 8 | |
| Laptop Close | Maniwhere-inspired Benchmark AIRBOT Play | Success Rate78.4 | 8 | |
| Pick & Place Dex | Maniwhere-inspired Benchmark Franka | Success Rate56.4 | 8 | |
| Pick-&-Place | Maniwhere-inspired Benchmark AIRBOT Play | Success Rate63.2 | 8 | |
| Reach Dex | Maniwhere-inspired Benchmark UR5 | Success Rate90.8 | 8 |