TensoRF: Tensorial Radiance Fields
About
We present TensoRF, a novel approach to model and reconstruct radiance fields. Unlike NeRF that purely uses MLPs, we model the radiance field of a scene as a 4D tensor, which represents a 3D voxel grid with per-voxel multi-channel features. Our central idea is to factorize the 4D scene tensor into multiple compact low-rank tensor components. We demonstrate that applying traditional CP decomposition -- that factorizes tensors into rank-one components with compact vectors -- in our framework leads to improvements over vanilla NeRF. To further boost performance, we introduce a novel vector-matrix (VM) decomposition that relaxes the low-rank constraints for two modes of a tensor and factorizes tensors into compact vector and matrix factors. Beyond superior rendering quality, our models with CP and VM decompositions lead to a significantly lower memory footprint in comparison to previous and concurrent works that directly optimize per-voxel features. Experimentally, we demonstrate that TensoRF with CP decomposition achieves fast reconstruction (<30 min) with better rendering quality and even a smaller model size (<4 MB) compared to NeRF. Moreover, TensoRF with VM decomposition further boosts rendering quality and outperforms previous state-of-the-art methods, while reducing the reconstruction time (<10 min) and retaining a compact model size (<75 MB).
Related benchmarks
| Task | Dataset | Result | Rank | |
|---|---|---|---|---|
| Novel View Synthesis | Tanks&Temples (test) | PSNR28.56 | 239 | |
| Novel View Synthesis | LLFF | PSNR26.73 | 124 | |
| Novel View Synthesis | Mip-NeRF360 | PSNR24.71 | 104 | |
| Novel View Synthesis | NeRF Synthetic | PSNR33.14 | 92 | |
| Novel View Synthesis | Tanks&Temples | PSNR28.43 | 52 | |
| Novel View Synthesis | Synthetic-NeRF (test) | PSNR33.14 | 48 | |
| View synthesis quality | NeRF Synthetic v1 (test) | PSNR33.14 | 45 | |
| 3D Scene Reconstruction | ShapeNet cars | Total Training Time (days)47.9 | 40 | |
| 3D Scene Representation | Multi-Object Scalability | Memory Footprint (GB)203.4 | 40 | |
| Novel View Synthesis | Tanks&Temples | SSIM90.9 | 39 |