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Learning 3D Scene Priors with 2D Supervision

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Holistic 3D scene understanding entails estimation of both layout configuration and object geometry in a 3D environment. Recent works have shown advances in 3D scene estimation from various input modalities (e.g., images, 3D scans), by leveraging 3D supervision (e.g., 3D bounding boxes or CAD models), for which collection at scale is expensive and often intractable. To address this shortcoming, we propose a new method to learn 3D scene priors of layout and shape without requiring any 3D ground truth. Instead, we rely on 2D supervision from multi-view RGB images. Our method represents a 3D scene as a latent vector, from which we can progressively decode to a sequence of objects characterized by their class categories, 3D bounding boxes, and meshes. With our trained autoregressive decoder representing the scene prior, our method facilitates many downstream applications, including scene synthesis, interpolation, and single-view reconstruction. Experiments on 3D-FRONT and ScanNet show that our method outperforms state of the art in single-view reconstruction, and achieves state-of-the-art results in scene synthesis against baselines which require for 3D supervision.

Yinyu Nie, Angela Dai, Xiaoguang Han, Matthias Nie{\ss}ner• 2022

Related benchmarks

TaskDatasetResultRank
Scene Synthesis3D-FRONT Bedroom
FID21.59
7
Scene Synthesis3D-FRONT Living room
FID40.47
7
Single-view 3D Scene ReconstructionScanNet (test)
3D Box IoU27
5
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