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CoWs on Pasture: Baselines and Benchmarks for Language-Driven Zero-Shot Object Navigation

About

For robots to be generally useful, they must be able to find arbitrary objects described by people (i.e., be language-driven) even without expensive navigation training on in-domain data (i.e., perform zero-shot inference). We explore these capabilities in a unified setting: language-driven zero-shot object navigation (L-ZSON). Inspired by the recent success of open-vocabulary models for image classification, we investigate a straightforward framework, CLIP on Wheels (CoW), to adapt open-vocabulary models to this task without fine-tuning. To better evaluate L-ZSON, we introduce the Pasture benchmark, which considers finding uncommon objects, objects described by spatial and appearance attributes, and hidden objects described relative to visible objects. We conduct an in-depth empirical study by directly deploying 21 CoW baselines across Habitat, RoboTHOR, and Pasture. In total, we evaluate over 90k navigation episodes and find that (1) CoW baselines often struggle to leverage language descriptions, but are proficient at finding uncommon objects. (2) A simple CoW, with CLIP-based object localization and classical exploration -- and no additional training -- matches the navigation efficiency of a state-of-the-art ZSON method trained for 500M steps on Habitat MP3D data. This same CoW provides a 15.6 percentage point improvement in success over a state-of-the-art RoboTHOR ZSON model.

Samir Yitzhak Gadre, Mitchell Wortsman, Gabriel Ilharco, Ludwig Schmidt, Shuran Song• 2022

Related benchmarks

TaskDatasetResultRank
Object Goal NavigationMP3D
SR9.2
96
ObjectGoal NavigationMP3D (val)
Success Rate7.4
68
Multi-Modal Lifelong NavigationGOAT-Bench unseen (val)
SR16.1
22
Object SearchMatterSim N = 100 episodes (Overall)
Success Rate78
18
Object Goal NavigationMP3D (test)
SPL0.037
18
Multi-Modal Lifelong NavigationGOAT-Bench Seen (val)
SPL8.7
13
Goal-conditioned navigationGOAT-Bench
SR16.1
12
Lifelong Multimodal Object NavigationGOAT-Bench unseen (val)
s-SR0.161
10
Embodied NavigationGOAT-Bench unseen (val)
Success Rate (SR)16.1
10
Object SearchMatterSim Single-Floor N = 100 episodes
Success Rate (SR)80
9
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