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TEXTure: Text-Guided Texturing of 3D Shapes

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In this paper, we present TEXTure, a novel method for text-guided generation, editing, and transfer of textures for 3D shapes. Leveraging a pretrained depth-to-image diffusion model, TEXTure applies an iterative scheme that paints a 3D model from different viewpoints. Yet, while depth-to-image models can create plausible textures from a single viewpoint, the stochastic nature of the generation process can cause many inconsistencies when texturing an entire 3D object. To tackle these problems, we dynamically define a trimap partitioning of the rendered image into three progression states, and present a novel elaborated diffusion sampling process that uses this trimap representation to generate seamless textures from different views. We then show that one can transfer the generated texture maps to new 3D geometries without requiring explicit surface-to-surface mapping, as well as extract semantic textures from a set of images without requiring any explicit reconstruction. Finally, we show that TEXTure can be used to not only generate new textures but also edit and refine existing textures using either a text prompt or user-provided scribbles. We demonstrate that our TEXTuring method excels at generating, transferring, and editing textures through extensive evaluation, and further close the gap between 2D image generation and 3D texturing.

Elad Richardson, Gal Metzer, Yuval Alaluf, Raja Giryes, Daniel Cohen-Or• 2023

Related benchmarks

TaskDatasetResultRank
Texture ReconstructionTHuman 2.0 (test)
PSNR16.7869
8
3D Human GenerationUser Study 30 prompts
Q1 Best Preference Rate3.64
8
Text-to-3D Human Generation30 prompt set Stable Diffusion V1.5 1.0 (test)
FID142.8
7
3D Texture Editing24 3D meshes (test)
CLIP Score31.22
5
Text-guided 3D Shape TexturingPrompt Set (test)
CLIP Similarity29.25
5
Text-to-texture synthesisObjaverse subset
FID38.4
5
Text-to-Texture Generation3D biped cartoon dataset (test)
Quality Score2.67
5
Text-to-3D Human GenerationT3H Evaluation (test)
Generation Time (sec)103.7
4
Image-conditioned texture generationUser Study
Image Alignment1.92
4
PBR Texture GenerationPBR Texture Generation Relighted (test)
PSNR16.21
4
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