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NeRFPlayer: A Streamable Dynamic Scene Representation with Decomposed Neural Radiance Fields

About

Visually exploring in a real-world 4D spatiotemporal space freely in VR has been a long-term quest. The task is especially appealing when only a few or even single RGB cameras are used for capturing the dynamic scene. To this end, we present an efficient framework capable of fast reconstruction, compact modeling, and streamable rendering. First, we propose to decompose the 4D spatiotemporal space according to temporal characteristics. Points in the 4D space are associated with probabilities of belonging to three categories: static, deforming, and new areas. Each area is represented and regularized by a separate neural field. Second, we propose a hybrid representations based feature streaming scheme for efficiently modeling the neural fields. Our approach, coined NeRFPlayer, is evaluated on dynamic scenes captured by single hand-held cameras and multi-camera arrays, achieving comparable or superior rendering performance in terms of quality and speed comparable to recent state-of-the-art methods, achieving reconstruction in 10 seconds per frame and interactive rendering.

Liangchen Song, Anpei Chen, Zhong Li, Zhang Chen, Lele Chen, Junsong Yuan, Yi Xu, Andreas Geiger• 2022

Related benchmarks

TaskDatasetResultRank
Novel View SynthesisNeural 3D Video Dataset Standard (All six scenes)
PSNR30.69
36
Dynamic Scene ReconstructionN3DV (test)
PSNR30.69
32
Novel View SynthesisNeu3D (test)
PSNR30.69
18
Dynamic Scene ReconstructionNeural 3D Video 19 (full)
PSNR30.96
17
Dynamic View SynthesisNeural 3D Video 19 (test)
PSNR30.96
16
3D Video SynthesisNeural 3D Video Dataset (Cut Roasted Beef scene)
PSNR29.35
12
Novel View RenderingN3DV Flame Steak
PSNR31.93
11
Novel View RenderingN3DV Cook Spinach
PSNR30.58
11
Novel View RenderingN3DV Sear Steak
PSNR29.13
11
Novel View RenderingN3DV Cut Roast Beef
PSNR29.35
11
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