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Behavior Cloned Transformers are Neurosymbolic Reasoners

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In this work, we explore techniques for augmenting interactive agents with information from symbolic modules, much like humans use tools like calculators and GPS systems to assist with arithmetic and navigation. We test our agent's abilities in text games -- challenging benchmarks for evaluating the multi-step reasoning abilities of game agents in grounded, language-based environments. Our experimental study indicates that injecting the actions from these symbolic modules into the action space of a behavior cloned transformer agent increases performance on four text game benchmarks that test arithmetic, navigation, sorting, and common sense reasoning by an average of 22%, allowing an agent to reach the highest possible performance on unseen games. This action injection technique is easily extended to new agents, environments, and symbolic modules.

Ruoyao Wang, Peter Jansen, Marc-Alexandre C\^ot\'e, Prithviraj Ammanabrolu• 2022

Related benchmarks

TaskDatasetResultRank
Science simulation and text-based scientific reasoningScienceWorld variations (test)
Changes of State: Boiling Success0.00e+0
7
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