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Hybrid RL: Using Both Offline and Online Data Can Make RL Efficient

About

We consider a hybrid reinforcement learning setting (Hybrid RL), in which an agent has access to an offline dataset and the ability to collect experience via real-world online interaction. The framework mitigates the challenges that arise in both pure offline and online RL settings, allowing for the design of simple and highly effective algorithms, in both theory and practice. We demonstrate these advantages by adapting the classical Q learning/iteration algorithm to the hybrid setting, which we call Hybrid Q-Learning or Hy-Q. In our theoretical results, we prove that the algorithm is both computationally and statistically efficient whenever the offline dataset supports a high-quality policy and the environment has bounded bilinear rank. Notably, we require no assumptions on the coverage provided by the initial distribution, in contrast with guarantees for policy gradient/iteration methods. In our experimental results, we show that Hy-Q with neural network function approximation outperforms state-of-the-art online, offline, and hybrid RL baselines on challenging benchmarks, including Montezuma's Revenge.

Yuda Song, Yifei Zhou, Ayush Sekhari, J. Andrew Bagnell, Akshay Krishnamurthy, Wen Sun• 2022

Related benchmarks

TaskDatasetResultRank
Robotic ManipulationAdroit Pen
Success Rate (SR)73.8
13
Robotic ManipulationAdroit Door
Outcome Success Rate (OSR)0.00e+0
9
Robotic Manipulationadroit-relocate
OSR (Success Rate)0.00e+0
9
Offline-to-Online Reinforcement LearningD4RL antmaze-medium-play
OSR13.3
9
Reinforcement Learningantmaze large-play
OSR0.00e+0
9
Reinforcement Learningantmaze large-diverse
OSR0.00e+0
9
Offline-to-Online Reinforcement LearningD4RL antmaze-medium-diverse
OSR1.7
9
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