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A Unified Approach to Reinforcement Learning, Quantal Response Equilibria, and Two-Player Zero-Sum Games

About

This work studies an algorithm, which we call magnetic mirror descent, that is inspired by mirror descent and the non-Euclidean proximal gradient algorithm. Our contribution is demonstrating the virtues of magnetic mirror descent as both an equilibrium solver and as an approach to reinforcement learning in two-player zero-sum games. These virtues include: 1) Being the first quantal response equilibria solver to achieve linear convergence for extensive-form games with first order feedback; 2) Being the first standard reinforcement learning algorithm to achieve empirically competitive results with CFR in tabular settings; 3) Achieving favorable performance in 3x3 Dark Hex and Phantom Tic-Tac-Toe as a self-play deep reinforcement learning algorithm.

Samuel Sokota, Ryan D'Orazio, J. Zico Kolter, Nicolas Loizou, Marc Lanctot, Ioannis Mitliagkas, Noam Brown, Christian Kroer• 2022

Related benchmarks

TaskDatasetResultRank
Matrix Game Strategy LearningRock-Paper-Scissors (RPS)
Exploitability0.00e+0
6
Matrix Game Strategy LearningMatching pennies
Last Iterate Exploitability0.00e+0
6
Matrix Game Strategy LearningRandom 10 x 10 Matrix Game
Exploitability (Last Iterate)0.1207
6
Matrix Game Strategy LearningRandom 12 x 6 Matrix Game
Exploitability (Last Iterate)0.14
6
Board-game self-playAnimal Shogi
Best-Response Win Rate87
5
Board-game self-playHex 10k
Best-Response Win Rate96
5
Board-game self-playOthello
Best-Response Win Rate92
5
Board-game self-playConnect Four
Best-Response Win Rate76
5
Equilibrium findingLeduc Hold’em
Exploitability0.552
5
ExploitabilityNeural Kuhn poker
Exploitability53.8
5
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