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MixNeRF: Modeling a Ray with Mixture Density for Novel View Synthesis from Sparse Inputs

About

Neural Radiance Field (NeRF) has broken new ground in the novel view synthesis due to its simple concept and state-of-the-art quality. However, it suffers from severe performance degradation unless trained with a dense set of images with different camera poses, which hinders its practical applications. Although previous methods addressing this problem achieved promising results, they relied heavily on the additional training resources, which goes against the philosophy of sparse-input novel-view synthesis pursuing the training efficiency. In this work, we propose MixNeRF, an effective training strategy for novel view synthesis from sparse inputs by modeling a ray with a mixture density model. Our MixNeRF estimates the joint distribution of RGB colors along the ray samples by modeling it with mixture of distributions. We also propose a new task of ray depth estimation as a useful training objective, which is highly correlated with 3D scene geometry. Moreover, we remodel the colors with regenerated blending weights based on the estimated ray depth and further improves the robustness for colors and viewpoints. Our MixNeRF outperforms other state-of-the-art methods in various standard benchmarks with superior efficiency of training and inference.

Seunghyeon Seo, Donghoon Han, Yeonjin Chang, Nojun Kwak• 2023

Related benchmarks

TaskDatasetResultRank
Novel View SynthesisLLFF 3-view
PSNR19.27
162
Novel View SynthesisLLFF 6-view
PSNR23.76
143
Novel View SynthesisLLFF 9-view
PSNR25.2
135
Novel View SynthesisDTU 3-view
PSNR18.95
112
Novel View SynthesisDTU 6-view
PSNR22.3
87
Novel View SynthesisDTU 9-view
PSNR25.03
60
Novel View SynthesisDTU (val)
PSNR (full)25.03
43
Novel View SynthesisRFF (Real Forward-Facing) 8x downsampled (val every 8th image)
PSNR19.27
15
Novel View SynthesisBlender 4 views
PSNR18.99
12
Scene Reconstruction and Uncertainty QuantificationLF
PSNR28.22
7
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