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ESC: Exploration with Soft Commonsense Constraints for Zero-shot Object Navigation

About

The ability to accurately locate and navigate to a specific object is a crucial capability for embodied agents that operate in the real world and interact with objects to complete tasks. Such object navigation tasks usually require large-scale training in visual environments with labeled objects, which generalizes poorly to novel objects in unknown environments. In this work, we present a novel zero-shot object navigation method, Exploration with Soft Commonsense constraints (ESC), that transfers commonsense knowledge in pre-trained models to open-world object navigation without any navigation experience nor any other training on the visual environments. First, ESC leverages a pre-trained vision and language model for open-world prompt-based grounding and a pre-trained commonsense language model for room and object reasoning. Then ESC converts commonsense knowledge into navigation actions by modeling it as soft logic predicates for efficient exploration. Extensive experiments on MP3D, HM3D, and RoboTHOR benchmarks show that our ESC method improves significantly over baselines, and achieves new state-of-the-art results for zero-shot object navigation (e.g., 288% relative Success Rate improvement than CoW on MP3D).

Kaiwen Zhou, Kaizhi Zheng, Connor Pryor, Yilin Shen, Hongxia Jin, Lise Getoor, Xin Eric Wang• 2023

Related benchmarks

TaskDatasetResultRank
ObjectGoal NavigationMP3D (val)
Success Rate28.7
68
Object Goal NavigationHM3D
Success Rate39.2
55
Object Goal NavigationHM3D v1 (val)
Success Rate (SR)39.2
34
Object NavigationHM3D v1 (val)
SR39.2
32
Object Goal NavigationHM3D (val)
SR39.2
21
Object Goal NavigationHM3D 0.1
SR39.2
18
Object NavigationHM3D Challenge (test)
Success Rate39.2
14
Object Goal NavigationMP3D
SR28.7
13
Object Goal NavigationMP3D 1.0 (val)
SR28.7
13
Object NavigationHM3D ObjNav
Success Rate (SR)39.2
13
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