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3D Gaussian Splatting for Real-Time Radiance Field Rendering

About

Radiance Field methods have recently revolutionized novel-view synthesis of scenes captured with multiple photos or videos. However, achieving high visual quality still requires neural networks that are costly to train and render, while recent faster methods inevitably trade off speed for quality. For unbounded and complete scenes (rather than isolated objects) and 1080p resolution rendering, no current method can achieve real-time display rates. We introduce three key elements that allow us to achieve state-of-the-art visual quality while maintaining competitive training times and importantly allow high-quality real-time (>= 30 fps) novel-view synthesis at 1080p resolution. First, starting from sparse points produced during camera calibration, we represent the scene with 3D Gaussians that preserve desirable properties of continuous volumetric radiance fields for scene optimization while avoiding unnecessary computation in empty space; Second, we perform interleaved optimization/density control of the 3D Gaussians, notably optimizing anisotropic covariance to achieve an accurate representation of the scene; Third, we develop a fast visibility-aware rendering algorithm that supports anisotropic splatting and both accelerates training and allows realtime rendering. We demonstrate state-of-the-art visual quality and real-time rendering on several established datasets.

Bernhard Kerbl, Georgios Kopanas, Thomas Leimk\"uhler, George Drettakis• 2023

Related benchmarks

TaskDatasetResultRank
Novel View SynthesisTanks&Temples (test)
PSNR23.77
257
Surface ReconstructionDTU
Chamfer Distance (CD)1.289
200
Novel View SynthesisMip-NeRF 360 (test)
PSNR28.691
184
Novel View SynthesisRealEstate10K
PSNR28.46
173
Novel View SynthesisMip-NeRF 360
PSNR28.69
143
Novel View SynthesisRE10K
SSIM82.3
142
Novel View SynthesisMip-NeRF360
PSNR30.95
138
Monocular Depth EstimationNYU V2
Delta 1 Acc0.425
131
Novel View SynthesisLLFF 3-view
PSNR19.24
130
Novel View SynthesisLLFF
PSNR18.1
130
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