Can Language Models Learn to Listen?
About
We present a framework for generating appropriate facial responses from a listener in dyadic social interactions based on the speaker's words. Given an input transcription of the speaker's words with their timestamps, our approach autoregressively predicts a response of a listener: a sequence of listener facial gestures, quantized using a VQ-VAE. Since gesture is a language component, we propose treating the quantized atomic motion elements as additional language token inputs to a transformer-based large language model. Initializing our transformer with the weights of a language model pre-trained only on text results in significantly higher quality listener responses than training a transformer from scratch. We show that our generated listener motion is fluent and reflective of language semantics through quantitative metrics and a qualitative user study. In our evaluation, we analyze the model's ability to utilize temporal and semantic aspects of spoken text. Project page: https://people.eecs.berkeley.edu/~evonne_ng/projects/text2listen/
Related benchmarks
| Task | Dataset | Result | Rank | |
|---|---|---|---|---|
| Group Motion Generation | DND GROUP GESTURE (test) | Root Error (mm)185.2 | 13 | |
| Facial Expression Generation | REALTALK | Variation0.0402 | 7 | |
| Facial Expression Generation | L2L trevor | Variation0.1189 | 7 | |
| Listener Response Generation | Realtalk 1.0 (user study) | Appropriateness Score2.7 | 4 | |
| Head Orientation Prediction | DnD Group Gesture | MAE Head Orientation (deg)31.7 | 3 | |
| Social Cue Score Prediction | DnD Group Gesture | Social Cue Error (User 1)35 | 3 |