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Diffusion Policies as an Expressive Policy Class for Offline Reinforcement Learning

About

Offline reinforcement learning (RL), which aims to learn an optimal policy using a previously collected static dataset, is an important paradigm of RL. Standard RL methods often perform poorly in this regime due to the function approximation errors on out-of-distribution actions. While a variety of regularization methods have been proposed to mitigate this issue, they are often constrained by policy classes with limited expressiveness that can lead to highly suboptimal solutions. In this paper, we propose representing the policy as a diffusion model, a recent class of highly-expressive deep generative models. We introduce Diffusion Q-learning (Diffusion-QL) that utilizes a conditional diffusion model to represent the policy. In our approach, we learn an action-value function and we add a term maximizing action-values into the training loss of the conditional diffusion model, which results in a loss that seeks optimal actions that are near the behavior policy. We show the expressiveness of the diffusion model-based policy, and the coupling of the behavior cloning and policy improvement under the diffusion model both contribute to the outstanding performance of Diffusion-QL. We illustrate the superiority of our method compared to prior works in a simple 2D bandit example with a multimodal behavior policy. We then show that our method can achieve state-of-the-art performance on the majority of the D4RL benchmark tasks.

Zhendong Wang, Jonathan J Hunt, Mingyuan Zhou• 2022

Related benchmarks

TaskDatasetResultRank
Offline Reinforcement LearningD4RL halfcheetah-medium-expert
Normalized Score96.8
155
Offline Reinforcement LearningD4RL hopper-medium-expert
Normalized Score111.1
153
Offline Reinforcement LearningD4RL walker2d-medium-expert
Normalized Score110.1
124
Offline Reinforcement LearningD4RL Medium HalfCheetah
Normalized Score69.1
97
Offline Reinforcement LearningD4RL Medium Walker2d
Normalized Score87
96
hopper locomotionD4RL hopper medium-replay
Normalized Score101.3
66
Offline Reinforcement LearningD4RL AntMaze
AntMaze Umaze Return94
65
Offline Reinforcement LearningD4RL Medium Hopper
Normalized Score90.5
64
walker2d locomotionD4RL walker2d medium-replay
Normalized Score95.5
63
LocomotionD4RL walker2d-medium-expert
Normalized Score110.1
63
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