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S-VolSDF: Sparse Multi-View Stereo Regularization of Neural Implicit Surfaces

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Neural rendering of implicit surfaces performs well in 3D vision applications. However, it requires dense input views as supervision. When only sparse input images are available, output quality drops significantly due to the shape-radiance ambiguity problem. We note that this ambiguity can be constrained when a 3D point is visible in multiple views, as is the case in multi-view stereo (MVS). We thus propose to regularize neural rendering optimization with an MVS solution. The use of an MVS probability volume and a generalized cross entropy loss leads to a noise-tolerant optimization process. In addition, neural rendering provides global consistency constraints that guide the MVS depth hypothesis sampling and thus improves MVS performance. Given only three sparse input views, experiments show that our method not only outperforms generic neural rendering models by a large margin but also significantly increases the reconstruction quality of MVS models. Project page: https://hao-yu-wu.github.io/s-volsdf/.

Haoyu Wu, Alexandros Graikos, Dimitris Samaras• 2023

Related benchmarks

TaskDatasetResultRank
Surface ReconstructionDTU sparse-view 1
CD (Scan 21)3.18
13
3D Shape ReconstructionRMVP3D (test)
DOG Score9.93
5
Shape ReconstructionSMVP3D synthetic (test)
HEDGEHOG7.33
5
Surface Normal EstimationSMVP3D (synthetic)
HEDGEHOG MAE11.26
5
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